Halo Wars Balance Feedback *updated*

Last post 12-14-2009, 6:30 AM by Needles129. 507 replies.
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  •  12-08-2009, 2:14 AM 782765 in reply to 769843

    Re: Halo Wars Balance Feedback *updated*

    Another turrets buff would be great I think. More turtling
    PreReset.
    TS 40 - 1v1 Standard
    TS 41 - 1v1 Keep Away
  •  12-08-2009, 4:41 AM 782784 in reply to 782765

    Re: Halo Wars Balance Feedback *updated*

    4. The Arby nerf worries me a little, unsc already destroy him and while he's a pain for covvies i'm a little worried that he might become completely useless except for anti hogs - which he isn't even that good at.

    6. The Chopper buff, when you are making them deal damage "on a par" to hogs/ghosts do you mean doing twice as much to cover the 2 pop?

    As said before by several people I think cyclops' need some loving as well maybe dropping the tech level to 0 might be too much but dropping each upgrade down a tech (and cost) might work well. 

  •  12-08-2009, 5:50 AM 782794 in reply to 782784

    Re: Halo Wars Balance Feedback *updated*

    why are covy turrets weaker than UNSC?

    Is it because covy get thier leader to fend off early hogs? I really wish to know the logic behind it.

  •  12-08-2009, 7:13 AM 782828 in reply to 782784

    Re: Halo Wars Balance Feedback *updated*

    Derges:

    6. The Chopper buff, when you are making them deal damage "on a par" to hogs/ghosts do you mean doing twice as much to cover the 2 pop?

    Most likely they will be reclassifying the chopper damage from "small arms" to "aa small arms" (same issue as grunts).  This will give it an 80% in crease in effectiveness vs. air (1.0 multiplier to 1.8).  This will make them approximately as effective anti-air as hogs are at level 1 + 2 (pre-guass) with more HP, but less mobility.  This will make a factory build (choppers + brutes) quite good vs. early to mid air (late game you'd want to switch to vamps).

     

    Anti-air dps        
      Lvl 0 Lvl 1 Lvl 2 Lvl 3
    Ghosts 154 192 240 240
    Choppers (current status as small arms) n/a 150 173 173
    Choppers (AA scout buff) n/a 270 311 311
    warthog n/a 269 337 421

     

     Here is a link to a game using choppers + vamps vs hawks.

    http://www.halowars.com/stats/StatsGame.aspx?Id=55809313-3447-9366-8890-000000000000


     

  •  12-08-2009, 8:54 AM 782861 in reply to 782765

    Re: Halo Wars Balance Feedback *updated*

    The Arbiter is very difficult to balance and I can understand Robots dilemma - On one hand, below avg players get totally destroyed by him and on the other hand a skill player can easily fend off the Arbiter.  As it stands now, Wolverine volley and Canister Shells make the Arbiter go bye bye very quickly.

    Increasing the Damage received by the Arbiter while raging will probably make it useless to rage with him early game. 

    The only thing worse than being talked about is not being talked about.
  •  12-08-2009, 9:30 AM 782869 in reply to 769843

    Re: Halo Wars Balance Feedback *updated*

    like seriously just let the arbiter be

    no wraith buff, but a chopper buff?!!??!? the unit nobody builds EVER?!?!?!, not even a cyclops buff?

    keep gremlins at tech 1 and either let their stun be a tech 2 upgrade, or their normal attack be a tech 2 upgrade

    only the scrubs are the ones whining and complaining about the arbiter, high level play has no problem with the arbiter

    buff hunters at all tech levels as only buffing AB is good for mid-low level play or Un-arranged


    I actually LIKE 1v1 now...
  •  12-08-2009, 9:43 AM 782874 in reply to 782869

    Re: Halo Wars Balance Feedback *updated*

    He11 S1ayer:

    only the scrubs are the ones whining and complaining about the arbiter, high level play has no problem with the arbiter

    No problems with the Arbiter? How did DopedGoat get TS 47 in 1v1 with Arbiter, and why is the Arbiter one of the best leaders in 2v2?  I'm guessing it is because he's good and gives top players trouble.


    King Kong aint got *** on me!
  •  12-08-2009, 9:44 AM 782875 in reply to 782869

    Re: Halo Wars Balance Feedback *updated*

    He11 S1ayer:

    no wraith buff, but a chopper buff?!!??!? the unit nobody builds EVER?!?!?!, not even a cyclops buff?

    Are you mad,buff all these units especially wraiths and maybe banshees.

  •  12-08-2009, 9:46 AM 782876 in reply to 782874

    Re: Halo Wars Balance Feedback *updated*

    drugiS:
    He11 S1ayer:

    only the scrubs are the ones whining and complaining about the arbiter, high level play has no problem with the arbiter

    No problems with the Arbiter? How did DopedGoat get TS 47 in 1v1 with Arbiter, and why is the Arbiter one of the best leaders in 2v2?  I'm guessing it is because he's good and gives top players trouble.

    doped miz and praxis are special case's, and i run cutter arby in 2v2 so i dont need you telling me hes the best team leader
    I actually LIKE 1v1 now...
  •  12-08-2009, 9:47 AM 782877 in reply to 782875

    Re: Halo Wars Balance Feedback *updated*

    UNBELIEVABLE:
    He11 S1ayer:

    no wraith buff, but a chopper buff?!!??!? the unit nobody builds EVER?!?!?!, not even a cyclops buff?

    Are you mad,buff all these units especially wraiths and maybe banshees.

    thats what i meant, by saying no wraith buff i ment why the hell isnt there a wraith buff, but a chopper buff?
    I actually LIKE 1v1 now...
  •  12-08-2009, 9:57 AM 782881 in reply to 782876

    Re: Halo Wars Balance Feedback *updated*

    He11 S1ayer:doped miz and praxis are special case's, and i run cutter arby in 2v2 so i dont need you telling me hes the best team leader

    Oh, so you run Arby/Cutter because Arby sucks against top players like you said. That makes sense. Not.

     


    King Kong aint got *** on me!
  •  12-08-2009, 9:59 AM 782882 in reply to 782881

    Re: Halo Wars Balance Feedback *updated*

    drugiS:

    He11 S1ayer:doped miz and praxis are special case's, and i run cutter arby in 2v2 so i dont need you telling me hes the best team leader

    Oh, so you run Arby/Cutter because Arby sucks against top players like you said. That makes sense. Not.

     

    arby blows in 1v1

    arby is pro in teams, was it really hard to figure out what i meant?


    I actually LIKE 1v1 now...
  •  12-08-2009, 10:00 AM 782883 in reply to 782874

    Re: Halo Wars Balance Feedback *updated*

    drugiS:

    No problems with the Arbiter? How did DopedGoat get TS 47 in 1v1 with Arbiter, and why is the Arbiter one of the best leaders in 2v2?  I'm guessing it is because he's good and gives top players trouble.

    Perhaps because dopedgoat is an exceptionally good player?  He'd could beat 95% of the community with a random leader. 


    The only thing worse than being talked about is not being talked about.
  •  12-08-2009, 10:05 AM 782884 in reply to 782883

    Re: Halo Wars Balance Feedback *updated*

    Stun Lock:
    drugiS:

    No problems with the Arbiter? How did DopedGoat get TS 47 in 1v1 with Arbiter, and why is the Arbiter one of the best leaders in 2v2?  I'm guessing it is because he's good and gives top players trouble.

    Perhaps because dopedgoat is an exceptionally good player?  He'd could beat 95% of the community with a random leader. 

    He is not the only good Arbiter.


    King Kong aint got *** on me!
  •  12-08-2009, 10:13 AM 782885 in reply to 782884

    Re: Halo Wars Balance Feedback *updated*

    drugiS:

    He is not the only good Arbiter.

    I know, just pointing out that fact since you used him as an example.  It's like saying 99 mph fastballs are easy to hit because Albert Pujols can do it with such ease.  

     


    The only thing worse than being talked about is not being talked about.
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