Not a strategy?

Last post 02-20-2009, 1:44 AM by Grossmesser. 36 replies.
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  •  02-20-2009, 12:24 AM 475964 in reply to 475522

    Re: Not a strategy?

    Grossmesser:B/c the bases are pre-located for you. When you play the diff maps alot then you know where the other bases are. Let's see, oh yeah, you cant put your turrets where you want them, oh yeah and only 4 of them. To me u just build your best units and send them out. The best "strategy" game on the market imo is the C&C series where you can build ANYWHERE on the map. I mean, if the opponent can't locate you within the first 10 seconds of the match starting, like in Halo Wars, then you have a decent chance in doing something. Wether it be rushing or booming. Just my opinion.
  •  02-20-2009, 12:24 AM 475965 in reply to 475522

    Re: Not a strategy?

    Grossmesser:B/c the bases are pre-located for you. When you play the diff maps alot then you know where the other bases are. Let's see, oh yeah, you cant put your turrets where you want them, oh yeah and only 4 of them. To me u just build your best units and send them out. The best "strategy" game on the market imo is the C&C series where you can build ANYWHERE on the map. I mean, if the opponent can't locate you within the first 10 seconds of the match starting, like in Halo Wars, then you have a decent chance in doing something. Wether it be rushing or booming. Just my opinion.
  •  02-20-2009, 12:29 AM 475968 in reply to 475482

    Re: Not a strategy?

    Bloody Hell,

    Hasnt there already been a post on this?

    Jesus, you control troops, your not playing as one....

    You have powers to use...

    If you dont think this strategy... Then you must be retarded...

    Im just guessing you dont like HaloWars, just leave the website... Noob.


    "During the Pendulum Wars, the COG had a vast army... Now, it's made up of a few battalions..."
    -COG Chairman
  •  02-20-2009, 12:29 AM 475969 in reply to 475965

    Re: Not a strategy?

    u command armies and build bases and try to kill the other player or A.I.! its even in the RTS category! how can u think its not an strategy game?!?!?


    <a href="http://viewmorepics.myspace.com/index.cfm?fuseaction=viewImage&friendID=59162196&albumID=544081&imageID=35494670"><img src="http://hotlink.myspacecdn.com/images01/124/a907748a79a26b7c1f31967b71825f25/m.gif" alt="this is me when im mean" /></a>
  •  02-20-2009, 12:34 AM 475972 in reply to 475522

    Re: Not a strategy?

    Grossmesser:B/c the bases are pre-located for you. When you play the diff maps alot then you know where the other bases are. Let's see, oh yeah, you cant put your turrets where you want them, oh yeah and only 4 of them. To me u just build your best units and send them out. The best "strategy" game on the market imo is the C&C series where you can build ANYWHERE on the map. I mean, if the opponent can't locate you within the first 10 seconds of the match starting, like in Halo Wars, then you have a decent chance in doing something. Wether it be rushing or booming. Just my opinion.

     According to your logic, chess is not a strategy game either; seeing as your "bases" are also prelocated...In relation to actual rts's though, base building and resource management are not MUST HAVE features. yes it's the traditional way rts's take place, but different does not mean worse. If you would stop being stubborn you would see that Halo Wars' focus is obviously in other areas.

     And second you complained that the rock, paper, scissors system(or the counter system as you put it) can be negated by the amount of troops you have. I'm not sure where to start with this...well first of all, the "zeg" strategy is countered by the limited population size.. and more importantly, I think that the rock paper scissors system used in most recent rts's(Lotr: bfme II and C&C3) is a way of dumbing down strategy games. Since in those games you know for a fact that my paper will beat your rock, the game turns into a fancy game of rock, paper, scissors where you know what your opponent is going to throw beforehand. To be able to overturn counters is crucial, otherwise all people would do is pick whatever beats your units, and win. Then you would pick whatever beats their units etc. That's not strategy...

    Perhaps you need to broaden your rts horizons. I've come to become skeptical of anyone who brags about coming from command and conquer or lotr. These "vets" like to act high and mighty, and in reality their knowledge of actual strategy is seriously lacking. I think you'll learn quick enough after realease though.

     

    ~Valente

  •  02-20-2009, 1:30 AM 475994 in reply to 475972

    Re: Not a strategy?

    Well said I Valente I. And to the dude who thinks this is not a strategy game, this is for sure a strategy game. Yeah the bases are already set and u cant build anywhere but honestly i never really thought about that until i saw that one guy say it. It does not matter if bases are set. U have to choose wether to build supply pads or a barracks. Then you have to choose what to upgrade first and so on. If your opponent attacks really early with warthogs, youll know to set a turret and upgrade it so it couters vehicles more. Also, units level up the more they fight. If you have high level units they can take out ur opponent much faster, but that is, they must have won battles which of course takes startegy to keep them alive. Today i was playing the demo, it took me forever to get my spartan to lvl 14 and once i did it owned so hard, but i only acomplished it by keeping a close eye on it and making sure it didnt get killed in fights. And cmon dude that says this is not strategy, a scarab can take endless marines, because marines use weapons that tickle the scarab and besides, scarab does not fly, its considerd a vehicle and therefore owns marines because vehicles own infantry.

     And also, theres the leader abilities. So if you think making lots of one unit can overtake anything, think again. Mac blast are powerfull and idk if you are aware of the shortsword bombers which i think will eat multiple vampires with one strike. So dont count on making 25 banshees because they will get owned by turrets, infantry, and leader abilities.

     This is for sure a strategy game my friend. And with 3 vs 3. You might have to abandom you attack on the enemy because your partner is getting triple teamed. Do u fight, or do you let your partner die. Lets see, if your partner looses then the opponent will have more units and control more of the map. Well lets say you decide to help your friend but then your base goes underfire. What now? you or your friend.

    In situations like this you have to have a good "Strategy". 

     


    3vs3 = OWNAGE!!!
  •  02-20-2009, 1:44 AM 475998 in reply to 475635

    Re: Not a strategy?

    as a matter of fact, my gamertag is Grossmesser and my gamerscore is over 20k. if anyone has CoD4 please hit me up tomorrow, its the closest thing i can get without actually *** smacking everyone of you in the face.
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