Spartan R41: Prophet, while I do understand your view on the Halo Feel - I really do - I still don't agree with it. I do plan to make a thread (when certain conditions are met) in which I explore and explain my take on the Halo feel; as well as hoping other contribute (not argue) their views. I tell you this because I really don't want a fight with you, and I feel it's dangerously close to that point. I still have no issue with you, as you haven't outright attacked any members, but I'm feeling some tension.
as an aside; Halo = Sex in reference, many lawlz ensue.
What?!? YOU DON'T AGREE WITH ME!!!! YOU'RE NOTHING BUT A *&^*&(*( THAT $%$%@ IN HIS @%@^$@%$%!!!!!!!!
[/sarcasm]
Seriously, the discussion here is about the halo feeling being ruined. Your opinion matters
I have no intention of fighting with anyone since it's pointless.
In my opinion, the implementation of the leaders, particularly in MP, as well as some of the units, along with the way the story line plays out in campaign, leads me to conclude that Ensemble did not give Halo Wars the effort that anything to do with Halo deserves. I'll cut them some slack because they weren't making a Halo game to begin with and Microsoft clearly thought that if they could squeeze out a game with the word Halo on it they could lure fans away from Halo 2/3.
The facts are clear. How many people are online right this second playing Halo 3 compared to Halo Wars? Halo 2 even? All those people would rather play and older game, not because it's an FPS, but because it's Halo.
There is a lot of attention to detail in Bungie's games that's not in Ensemble's game. That's the difference.