What Separates the Good Players From the Newbs?

Last post 12-29-2009, 4:22 AM by UNBELIEVABLE. 100 replies.
Page 2 of 7 (101 items)   < Previous 1 2 3 4 5 Next > ... Last »
Sort Posts: Previous Next
  •  12-24-2009, 4:14 AM 792310 in reply to 791604

    Re: What Separates the Good Players From the Newbs?

    common sense
    Get on my horse
  •  12-24-2009, 5:20 AM 792315 in reply to 792306

    Re: What Separates the Good Players From the Newbs?

    what makes a good player?

    - Hog rush

    -Uber/Super units

    -Leader abilities

    -Post count

    -General Rank

    -Nintendo 64

  •  12-24-2009, 5:56 AM 792318 in reply to 792315

    Re: What Separates the Good Players From the Newbs?

    i'm good at combat strategy's and defence, all i need help with is build orders. As forge and cutter I can have 3 tanks out in 5 min and as cutter i can also have about 5-6 Marines out in about 2 more minutes. Is there anyway i can do this faster?
    Operation Waypoint hijack is in effect!
  •  12-24-2009, 6:13 AM 792321 in reply to 792318

    Re: What Separates the Good Players From the Newbs?

    Newbs put that they charge 800 Microsoft Points for lessons in their bios (SFT) ...
    hangingbaskets:

    the funny thing is that instinct is probably at least 6 inches shorter than me
  •  12-24-2009, 9:32 AM 792367 in reply to 791646

    Re: What Separates the Good Players From the Newbs?

    LaZy FrOg:

    Things that separate good players from bad players are.

     

    Good Players think of variables

    Bad players think of 1 thing, and if it fails gameplan over.

     

    Good Players protect weaker units with stronger units while conserving resources to tech up

    Bad players just keep spamming and dig themselves into a ditch

     

    Good players realize when its a good idea to stop production to go into a further tech level

    Bad players, as before, just keep building. 

     

    Good players know when a rush has failed, before losing a lot of units

    Bad players lose full pop of X to take out 1 Y...

     

    Good players understand turret placement

    Bad players don't

     

    Good Players know how to micro efficiently

    Bad players don't

     

    Good Players can expand faster and with minimal losses to army

    Bad players spend 2m uch to expand, and lose an army, or they wait for power units to come out to expand

     

    Bad players attack too early, or don't harass

     Good players time attacks, time buildings/builds then attack 

     

    Good players scout

    Bad players dont

     

    Good players always have enough money to use leader powers

    badd players have 4 buildings and 7 wraiths in queue at their base....

     

    much much more.

     

    Good players attack with good counters before an opponent is ready

    Bad players attack with what they have.

     

    Good players think of new and creative ways of attacking an enemy

    Bad players spam super units

     

    Good players have an army and tech up later

    Bad players tech up, and have no army when "Santa" comes to town.

     

    Good players look out for all possibilities

    Bad players have all faith in one unit

     

    Good players realize that their leader is NOT their army

    Bad players only make their leader, and put enough supply pads to support him.

  •  12-24-2009, 9:34 AM 792368 in reply to 792367

    Re: What Separates the Good Players From the Newbs?

    oh yes, and good players hit forge before he pumps out Wolverines.

    Bad players wait....and wait....and wait......30 mins into the game then attack.

     

    Good players target buildings on a base

    Bad players aim for the center of a base.

  •  12-24-2009, 9:54 AM 792376 in reply to 792368

    Re: What Separates the Good Players From the Newbs?

    Goldhawk7:

    oh yes, and good players hit forge before he pumps out Wolverines.

    Bad players wait....and wait....and wait......30 mins into the game then attack.

     

    Good players target buildings on a base

    Bad players aim for the center of a base.

    see i find forge one of the hardest leaders to rush because of the health of heavies from the start and turrets dont kill his eco so i'd have to disagree but then again maybe im a bad player


    Im not the best player around i know that but my god im sure ive had some of the worst on my team ¬¬

    http://www.halowars.com/forums/4/750657/ShowThread.aspx fail list is fail im not on there :P
  •  12-24-2009, 3:01 PM 792516 in reply to 791627

    Re: What Separates the Good Players From the Newbs?

    LittleBigShamm:
    Andy0909:

    Well then...

    *Looks to all the forge players I have EVER fought against*

    Well, forge players useually build tanks seeing that that it is the most powerful unit in the game, let alone superfyed, but it wont win you a game.

    ODST/Hawks are quite a joke nowdays..

    But what keeps the "bootleg general" of out the good people section is

    -Skill

    -Termination

    -Teamwork

    -Off the wall ideas

    -Playing games to the end, Resigning isnt the only way to play a game.

    -Ability to be under a large amount of pressure and pull though into mid game with a decent amount of tech, econ, and units.

    Forge isn't the only who knows how to build tanks.

    Cutter *should* do it almost every game.

     


    GT: Restricted NAT23

    Controllers gone though since March 3rd, 2009: 739
  •  12-24-2009, 3:09 PM 792528 in reply to 791604

    Re: What Separates the Good Players From the Newbs?

    Apparently you are good at this game if you trash talk people and put down others on the forums. Being good at a game involves being good at everything it has to offer, not just multiplayer or a single leader. This is my opinion, though.
    I 4 shot with both my BR and my MAC.
  •  12-24-2009, 3:45 PM 792559 in reply to 791608

    Re: What Separates the Good Players From the Newbs?

    Neo Kaiser:Newbies just try teching to their Super Unit from their starting base.

    Hey! That was me my first 5 or so games! My Grizzley army looked SO cool....

    ....until I met Anders who was doing the same thing.


    Praise the Lord
  •  12-24-2009, 5:24 PM 792608 in reply to 792559

    Re: What Separates the Good Players From the Newbs?

    Its all about knowing what to do

    People like Whitefolks boostmuch tweeknout frontshooter demonic and all the rest of them guys that think their top teams All they can do is the build orders and so on they cannot make choices for themselves they just take chances and hope for the best

    Being a top player is about knowing what to do without your teammate shouting orders at you

    Me and LazyFrog were the first to Turtle on GB
    3s Party Teams Record 1038W 42L
    (Retired)Come back boost n bura
    Boosters Killed Halo Wars
    If you post a link of beating someone your an attention seeking scrub
    I taught meatshield everything he knows
  •  12-24-2009, 5:27 PM 792609 in reply to 792608

    Re: What Separates the Good Players From the Newbs?

    o SpartanKing o:Its all about knowing what to do

    People like Whitefolks boostmuch tweeknout frontshooter demonic and all the rest of them guys that think their top teams All they can do is the build orders and so on they cannot make choices for themselves they just take chances and hope for the best

    Being a top player is about knowing what to do without your teammate shouting orders at you

    but white folks and front shooter dont think themselves top players?


    GT: EverCuteKitty
    1v1-front page (random all)
    2v2-front page (anders)
    3v3-top 50 (random UNSC)


  •  12-24-2009, 5:36 PM 792613 in reply to 792608

    Re: What Separates the Good Players From the Newbs?

    good players can still win when all hope is lost

     

    good payers understand where to push and when.

     

    Good players have good micro

     

    good players can make anything work

     

    good players dont just spam units into counters.

     

    Good players dont over react, or under react

     

    Good players milk every imbalance in this game to their full extent. 

     

     


    crusaderking:
    Tomanater is like a supply elevator. nuff said.
  •  12-24-2009, 5:38 PM 792615 in reply to 792613

    Re: What Separates the Good Players From the Newbs?

    Good players turtle on Frozen Valley.

    GT: Restricted NAT23

    Controllers gone though since March 3rd, 2009: 739
  •  12-24-2009, 5:40 PM 792617 in reply to 792615

    Re: What Separates the Good Players From the Newbs?

    gilberg23:Good players turtle on Frozen Valley.
    great players turtle on exile
    crusaderking:
    Tomanater is like a supply elevator. nuff said.
Page 2 of 7 (101 items)   < Previous 1 2 3 4 5 Next > ... Last »
View as RSS news feed in XML