Skulls Locations/Guides/Effects [SPOILER]

Last post 08-10-2009, 9:34 PM by Basic Paul. 26 replies.
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  •  03-02-2009, 5:57 AM 485821 in reply to 485805

    Re: SKULLS LOCATIONS/GUIDE/REQUIREMENTS/EFFECTS [SPOILER]

    the skulls were easy 2 find as soon as u complete the secondry objective (killing something) look for the flashing crosshair
    Gamertag:
    Spar10 of FEAR
  •  03-02-2009, 6:07 AM 485826 in reply to 485821

    Re: SKULLS LOCATIONS/GUIDE/REQUIREMENTS/EFFECTS [SPOILER]

    explain that ? flashing crosshair? i've never seen that, do u mean the flashing ring?

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    Clan home page: http://s9.zetaboards.com/TBH/index/
  •  03-03-2009, 2:46 AM 487158 in reply to 485826

    Re: SKULLS LOCATIONS/GUIDE/REQUIREMENTS/EFFECTS [SPOILER]

    ok,? so did you ever complete that?

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    ═══╣╠═╣╬═╣║..║..║═║╔╗║╬═╣║═╣..╚═╗══
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    Clan home page: http://s9.zetaboards.com/TBH/index/
  •  03-03-2009, 3:00 AM 487161 in reply to 487158

    Re: SKULLS LOCATIONS/GUIDE/REQUIREMENTS/EFFECTS [SPOILER]

     Thanks mate.I am getting the game today when I wake up since its still to early and stores are not open.I been playing the demo most of the week since it is not released till today.Should be fun making scarabs shut rainbows lol
  •  03-03-2009, 4:44 AM 487184 in reply to 485759

    Re: SKULLS LOCATIONS/GUIDE/REQUIREMENTS/EFFECTS [SPOILER]

    theheheheh u people aurgue over the stupidist tings

    and wth does wtfbqqblergh blergh blergh blregh mean

  •  03-03-2009, 4:47 AM 487187 in reply to 485767

    Re: SKULLS LOCATIONS/GUIDE/REQUIREMENTS/EFFECTS [SPOILER]

    I have found all of these skulls already and they are really, really easy to find since when you complete the "Kill so many such and such's'" objective it actully flares the skull location on the map.

    Wuv woo is awsome epicness.


    orcle:


    Scrarabs in outer-space
    Protecting the freedom of the covenant race

  •  03-03-2009, 5:09 AM 487200 in reply to 487187

    Re: SKULLS LOCATIONS/GUIDE/REQUIREMENTS/EFFECTS [SPOILER]

    Yeh, but *** i had some trouble at the first school, it's not that hard, all you got to do is to rush in to the top, before forge starts sending in bombs, also, leave some units in the outside of the base next to the wall, thats where the skull is, when the skull appears just Act the untis and go and get it, i don't have all the skulls, but i will get em today, i'm ganna go for it! not that hard, I'll soon make my own list and how to find intels and such, with a super good, and with different ways to do them :D

     

    and if you want to i'll put ure ways in it to, just post to me and ill add your name to the project, and you'll get some credit for it to.


    ═══╔╗..╔╔═╗╔..╔═╗═╗....╔╦═╗╔═╗..╔════
    ═══╣╠═╣╬═╣║..║..║═║╔╗║╬═╣║═╣..╚═╗══
    ═══╚╝..╚╝..╚╩═╩═╝═╚╝╚╝╝..╚╝..╚═══╝══
    Clan home page: http://s9.zetaboards.com/TBH/index/
  •  03-25-2009, 6:41 AM 523911 in reply to 487200

    Re: SKULLS LOCATIONS/GUIDE/REQUIREMENTS/EFFECTS [SPOILER]

    hmm first of all the skulls that help you decrease your score not increase and also always the first optional objective is for the skull the last is for the achivement, just wanted to put that out there :P
    I AM THE ARBITER! online i am anyways
  •  03-25-2009, 9:52 AM 524023 in reply to 485759

    Re: Skulls Locations/Guides/Effects [SPOILER]

    Gh3ngis Kh4n:

    Skulls Locations/Requirements and Effects

     

    By: BTHR Zero X

     

     

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    Skull Name: Look Daddy! (Mission 1: Alpha Base)
    Kill 100 grunts.
    Special Effect: Grunts methane tanks always explode when they die.
    Once you have Killed All 100 Grunts, Get a Warthog and rush back to the front gate of Alpha base the skull is where the Marines were held up.

    Skull Name: Grunt Birthday Party (Mission 2: Relic Approach)
    Kill 20 Jackals
    Special Effect: Grunts explode into confetti.
    Once you have Killed All 20 Jackals, Head back to Alpha Base with a Worthog its in the south end of the base.

    Skull Name: Cowbell (Mission 3: Relic Interior)
    Kill 45 Hunters
    Special Effect: Destruction physics magnified x2 (More Bang For Your Buck)
    Once you have Killed All 45 Hunters, Take a Grizzly (Leave the other one to help take out Hunters from the main Entrance), Anders, Forge and Your Marines Back to where they were held up and its on the central pad.

    Skull Name: Wuv Woo (Mission 4: Arcadia City)
    Kill 50 Elites
    Special Effect: Scarabs shoot rainbow made of Pure Love <3
    Once you have Killed All 50 Elites, Where you Set up Base Two in the Streets there are some stairs Next to it leading to a Bronze Statue Its next to the Statue.

    Skull Name: Fog (Mission 5: Arcadia Outskirts)
    Kill 5 Wraiths
    Special Effect: No minimap - Final score will increase by 10%
    Once you have Killed All 5 Wraiths, Get 3 Warthogs(Just in case of Attacks) and take them up the Tracks to the left of your Main Base and just keep going straight you'll come to a split in the Tracks just keep going straight.

    Skull Name: Sickness (Mission 6: Dome of Light)
    Kill 50 Banshees
    Special Effect: All player units explode into Flood Units on Death - Final score will increase by 10%
    Once you have Killed All 50 Banshees, Take a Squad of Marines to the Hanger Behind your Base its right there.

    Skull Name: Rebel Sympathizer (Mission 7: Scarab )
    Kill 10 Locusts
    Special Effect: Non-player units recive 25% more hit points - Final score will increase by 20%
    Once you have Killed All 10 Locusts, Get a Warthog And Take it to the Top Left of the Map where there was 2 Locusts and a Power Nod its right there.

    Skull Name: Rebel Supporter (Mission 8: Anders' Signal)
    Kill 750 Infection Forms
    Special Effect: Non-player units inflict 50% more damage - Final score will increase by 20%

    Skull Name: Rebel Leader (Mission 9: The Flood)
    Kill 20 Flood Stalks
    Special Effect: Non-player units start with extra veterancy - Final score will increase by 20%

    Skull Name: Catch (Mission 10: Shield World)
    Kill 350 Swarms
    Special Effect: Non-player units recharge unit abilities in half the time - Final score will be increased by 20%

    Skull Name: Sugar Cookies (Mission 11: Cleansing)
    Kill 100 Sentinels
    Special Effect: all player units have 50% more hit points - Final sore will increase by 50%

    Skull Name: Boomstick (Mission 12: Repairs)
    Kill 12 Spirit Transports
    Special Effect: 5% chance any non-player unit blowing up upon death with Splash damage - Final score will increase by 10%

    Skull Name: Pain Train (Mission 13: Beachhead)
    Kill 10 Bomber Forms
    Special Effect: All player units train 50% faster - Final score will increase by 25%

    Skull Name: Bountiful Harvest (Mission 14: Reactor)
    Kill 20 Vampires
    Special Effect: Supplies arrive 25% faster - Final score will increase by 30%

    Skull Name: Emperor (Mission 15: Escape)
    Kill 3 Scarabs
    Special Effect: All player Leader's powers recharge in half the time - Final score will Increase by 50%

    The last few skulls starting at catch are wrong, your score won't increase, it'll decrease. and btw, sickness makes player units have 50% less hitpoints, catch: Only player units recharge abilities in half time.


    "And on the seventh day, John said, 'I need a weapon.' When he said this, all grunts shuddered...
  •  03-25-2009, 10:15 AM 524039 in reply to 524023

    Re: Skulls Locations/Guides/Effects [SPOILER]

    no skull guide neaded, as soon as you completet the kill X units of X, press right on your d pad, select your unit(s) and send them there.
  •  08-08-2009, 7:20 AM 685994 in reply to 524023

    Re: Skulls Locations/Guides/Effects [SPOILER]

    Halo kid120:

    The last few skulls starting at catch are wrong, your score won't increase, it'll decrease. and btw, sickness makes player units have 50% less hitpoints, catch: Only player units recharge abilities in half time.

    Yes I know this was the First Version of the Guide I made so some of the information is a little off the updated Version is here http://www.gruntsrus.com/forum/viewthread.php?thread_id=948

    and to the person arguing with the OP no he didn't have my permission to post the work and if you look at the thread I just posted the link too you will see in the middle of the Guild I stated which sites it was allowed to be posted on, But I will let this slide and the work Rights to this work belong to me and GruntsRUs

  •  08-10-2009, 9:34 PM 689208 in reply to 685994

    Re: Skulls Locations/Guides/Effects [SPOILER]

    Its good to have a guide for the skulls, but its already posted on other sites so nobody would care for seeing it here really.

     People complaining about no credits is rubbish, who gives a *** who wrote it in that format first, its a guide and anybody could have written it..... get over it..

     Also, people saying "use search, its your friend, god dont you know how to search" etc, get a life and stop bothering to read and post on such topics, its just wasting your time, some people dont care for searching, dont know how, or dont want to....  they ask specific questions, like tips on a specific skull, and people go mental on them saying "god ffs use a search and find the guide thats posted 189762347567 times"

     

    Sad people. 

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