I agree it deserves one, but only if their leader powers must recharge. Right now, the disruption bomb takes about 3 or 4 minutes to recharge. The Cov leader can use the leader power over and over again as long as they have a few hundred in the bank. Not to mention the disruption bomb is effective maybe 40% of the time.... all the leader has to do is run to the other side of the base and start going again. When it is a rushing situation that does you no good. All they have to do is run off screen, wait 1 minute, and come back... they know the disruption bomb is used and cant be used again for 3 or 4 minutes.
Also, I am EXTREMELY TICKED OFF!! They just passed an update out taking away UNSC advantages early on. I just played someone who was the arbitor and I was anders. He had the arbitor roaming the map... complete control. Took over the 2 reactors on the map (Perth Outskirts)... there was nothing I could do to stop him. He came over 3-4 minutes into the game... I had 4 WH and 5 flame throwers... along with all 4 turrets up. He destroyed all my troops before I had enough for a disruption bomb. He just ran off screen and I was left with noting. I knew I was trapped... i could not expand because I could not defend base 1, let alone base #2. Further he was building air... so flamethrowers are worthless. I just teched up my turrets and cryo bomb and built as many warthogs as I could. He came over cloaked, started tearing up all 15 WH's, I froze him (DB was still like 1/4 of the way away from recharge), and the turrest still could not take him out. He then swoops in with a full blown banche armada! WHAT THE HECK ARE YOU SUPPOSE TO DO?
Okay, I am nearly done with this game and playing it online. I am pretty much your average joe player. I am not exceedingly pro, but I have beat plenty 3 star players. All of a sudden everyone this weekend was playing as Cov... and not just 1v1... my friend and I had 3 games in a row... where we were both UNCS (Forge and Anders) and everyone was playing double covenant. HOw is it this thread has double or tripple the pages with people complaining than the UNSC OP thread, but yet the UNSC is the one that gets knocked out.
I challenge those who really think the Cov are underpowered to power a thread and give strategies to BEAT the Cov rush repeatedly. Because right now... it is 1) nearly impossible early in the game, and 2) unless you have a disruption bomb or a 2 v 1 situation with your armies... you just cant do it.
Another example... my buddy and I had both fully upgraded armies and went head to head with double dov. He had Grizzlies and I had Hawks. Thay built 4 Scarabs, fully upgraded their leaders, and then had engineers following them around to keep them from dieing. THeir leader alone was able to take out our armies... neither of us had a disruption bomb, and our leader abilities didnt finish off the job ... we lost everything... by the time they got to our base... their engineers had healder the leaders and a good chunk of their scarabs.
I SERIOUSLY CHALLENGE ENSEMBLE! LISTEN TO YOUR CUSTOMERS! If you really see this is all even... then start a thread with helpful hints as to how to overcome the Cov. I have the strategy guide(s) and all they say is use the DB. Well, the DB is crap! You need to get ahead of this before the game just becomes Cov vs Cov and people just loose interest!