Ensemble Studios

Halo vr. COD4(Call of Duty 4)

Last post 03-28-2008, 12:05 AM by paragon. 198 replies.
Page 10 of 14 (199 items)   « First ... < Previous 8 9 10 11 12 Next > ... Last »
Sort Posts: Previous Next
  •  03-27-2008, 9:21 PM 194459 in reply to 194447

    Re: Halo vr. COD4(Call of Duty 4)

    im not making excuses if u have a question just ask me now u idiot. and where is Krazy? killing himself because his gun design is awful if u can call it a gun
    Dillion Heffron
  •  03-27-2008, 9:22 PM 194461 in reply to 194262

    Re: Halo vr. COD4(Call of Duty 4)

    playboy26:
    If u honestly think COD4 Campaign is easy than u havent played in veteran and i doubt u could beat the mission " one shot, one kill" easly or at all because its the hardest mission in gaming history.

    Eh, that was one of the easier missions, all about knowing what you're doing

    and in gamign history? HARDLY, just in this conflict Sierra 117 on legendary with iron is far harder...i'd aruge with no skulls it's still harder

    ReconToaster:

    playboy26:
    en-tee your the man. finally someone who knows what there talking about and has the balls to be unbiased in a halo website.

         everyone on here has a favorite gam of the two suggested. everyone here is somewhat biased towards one of them. i think they are both great games. just because i crushed your argument doesn't mean i'm extremely biased. btw, i'm still waiting for that reply to my post at the end of page 6. i say again,do you want me to re-post it? decide fast, because your noob ass is about to get banned.  

    eh, I'm pretty unbiased when it comes to games, liek in this case, I can argue for both sides, every game has pros and cons, ntm in general, when i see a *** game, i can point out the good, and a good game i can point out the bad, and i can give props where due with games i hate, and blam the *** out of games i love.

    KrAzY:

    bungie had 3 years to crate a brand new game engine on a new console... your lucky you got as much as you did with M$ pushing them to release as much as they did

     

    and secondly  yes... I am part of a modding group working on several projects.. so I do know the pressures of making a gun for a game... and I know it would be a hell of a lot easier if the guns I was designing were already in exsistance... but the ones I have to design I have to think up on my own.... lets see YOU draw up a gun concept

     

    theres a challenge... you show me your BEST gun concept... Ill show you the 1st one that I did

     

    fair trade off 

    eh, Halo CE was made in 1 year, Halo 2 was about 1 1/2 from when development actually started, Halo 3 also utilizes the Havok Physics Engine (like BRAWL oddly enough) which cuts down engine development. It's more the fact they should have spent more time on the story instead of looking through the scribblings in coloring books at a place where they train monkeys to use the bathroom for story.

     and I can vouch for KrAzY doign the game stuff, since I'm (kinda) part of that too :p

    and I agree its not a halo rip-off, it bares more resemblance to a mix between the P90 and any kind of futuristic rail/laser rifle....can't think of any specific but i know what i mean lol 

     

     


    By Fire and Flood,
    KristallNacht



    I can lead a country with a microphone
  •  03-27-2008, 9:23 PM 194465 in reply to 194454

    Re: Halo vr. COD4(Call of Duty 4)

      i'm glad you could join us dud. maybe you should also join me in reporting this noob ass and rubbing it in paragon's face that we need user moderators because trollers sometimes come around AFTER work hours. 

    Maes Hughes, i will miss
  •  03-27-2008, 9:25 PM 194478 in reply to 194459

    Re: Halo vr. COD4(Call of Duty 4)

    playboy26:
    im not making excuses if u have a question just ask me now u idiot. and where is Krazy? killing himself because his gun design is awful if u can call it a gun

      i'm not asking you to answer my "questions", i'm asking you to respond to my argument.  



    Maes Hughes, i will miss
  •  03-27-2008, 9:28 PM 194488 in reply to 194459

    Re: Halo vr. COD4(Call of Duty 4)

    playboy26:
    im not making excuses if u have a question just ask me now u idiot. and where is Krazy? killing himself because his gun design is awful if u can call it a gun

     

    I had a post 2 minutes before you posted that...

     

    NTM the fact that if I created a bad gun... I would open up photoshop and practice... as practice is what makes you good at things...

     

    remember... the gun that your mocking was my first real attempt at a gun concept 


  •  03-27-2008, 9:29 PM 194489 in reply to 194478

    Re: Halo vr. COD4(Call of Duty 4)

    your argument is gargage and so are u hows that. End of discussion
    Dillion Heffron
  •  03-27-2008, 9:33 PM 194500 in reply to 194488

    Re: Halo vr. COD4(Call of Duty 4)

    then why even post it an embarass your self the gun didn't even look complete, it had no tigger for godsake, u really need a lot of practice and by the time you do make something half decent the world probably would have ended.
    Dillion Heffron
  •  03-27-2008, 9:34 PM 194502 in reply to 194489

    Re: Halo vr. COD4(Call of Duty 4)

    playboy26:
    your argument is gargage and so are u hows that. End of discussion

    How bout we argue, then? And ignore them completely?


    By Fire and Flood,
    KristallNacht



    I can lead a country with a microphone
  •  03-27-2008, 9:35 PM 194504 in reply to 194489

    Re: Halo vr. COD4(Call of Duty 4)

    playboy26:
    your argument is gargage and so are u hows that. End of discussion

      what's a gargage?  

     



    Maes Hughes, i will miss
  •  03-27-2008, 9:36 PM 194509 in reply to 194488

    Re: Halo vr. COD4(Call of Duty 4)

    KrAzY:

    playboy26:
    im not making excuses if u have a question just ask me now u idiot. and where is Krazy? killing himself because his gun design is awful if u can call it a gun

    NTM the fact that if I created a bad gun... I would open up photoshop and practice... as practice is what makes you good at things...

      i've been playing halo for years and i still suck   ) : 



    Maes Hughes, i will miss
  •  03-27-2008, 9:38 PM 194515 in reply to 194502

    Re: Halo vr. COD4(Call of Duty 4)

    what do u want to argue about en-tee?
    Dillion Heffron
  •  03-27-2008, 9:39 PM 194517 in reply to 194500

    Re: Halo vr. COD4(Call of Duty 4)

    playboy26:
    then why even post it an embarass your self the gun didn't even look complete, it had no tigger for godsake, u really need a lot of practice and by the time you do make something half decent the world probably would have ended.

     

    my gun has a trigger built into the handle... the way that a guns trigger is actually attached to most guns.. NTM the fact that the safty on the gun is set to "ON" which would depress the trigger making it impossible to fire (the safty is the red mark above the trigger)

     

    the gun also has places where to attach scopes, flashlights, and a shoulder strap

     

     you still have offered no proof that you could do any better

     

    you dont seem to know the meaning of concept art... its a concept to help get the feel for what something will be like ingame 

     

     

     

     


  •  03-27-2008, 9:39 PM 194519 in reply to 194504

    Re: Halo vr. COD4(Call of Duty 4)

    garbage idiot
    Dillion Heffron
  •  03-27-2008, 9:41 PM 194525 in reply to 194519

    Re: Halo vr. COD4(Call of Duty 4)

    playboy26:
    garbage idiot

    Really? I'm pretty sure you said "gargage". re-read your post if you don't believe me. you're getting too excited. calm down and think before you post.  



    Maes Hughes, i will miss
  •  03-27-2008, 9:45 PM 194534 in reply to 194517

    Re: Halo vr. COD4(Call of Duty 4)

    ok how about i draw a sraight line with a visible trigger and a scope on it  and call it concept art and it be better than yours

     


    Dillion Heffron
Page 10 of 14 (199 items)   « First ... < Previous 8 9 10 11 12 Next > ... Last »
View as RSS news feed in XML